The unplanned updates to Edge VN just keep rolling in! You asked for it, and Edge VN delivers! The new 1.3.0 update is chock full of new and improved features, such as an overhauled, simplified, more readable text engine that now supports bold and italic text markup! Thanks to the changes it is now also possible to have variable typewriter effect speed in real-time (credit to Ronald 'mudora23' for this idea). Characters have also been enhanced with some minor under-the-hood improvements, and a new script ...

Edge VN 1.3.0 Update Released!

A new update has been published for Edge VN adding two minor, but important features to the new branching dialog options system: 1) Text options can now continue on in the current text block rather than create new text blocks by necessity, and 2) Text options can trigger jumping to a specific string of text within the target text block. This does mean the addition of a new argument to edgevn_draw_options, so be sure to update your code accordingly. Check the built-in syntax guides or the updated ...

Edge VN Minor Update 1.2.1

2015 has been a highly transformative year for ThinkBoxly. That's true both in a literal sense—with the year starting off with a change of web host and CMS—and a figurative one. As ThinkBoxly evolves into a brand, much of the work that goes on around here is now somewhat behind-the-scenes. The first ThinkBoxly-branded product, Edge Engine, has become a heavy focus for the site and many, many hours have been poured into making it as great as it can be. While Edge Engine's roots lie as far back as the ...

Edge Engine, 6 Months Later

It's finally here! Edge VN 1.2.0 was first teased all the way back in June, and now it is published to the Marketplace for your downloading pleasure. While it may not be the biggest update in sheer quantity of changes and additions, what 1.2 does feature are a few critical pieces to the Edge VN puzzle that really round off the module and make it more or less 'feature-complete'. I put 'feature-complete' in quotes because this will by no means be the final update to Edge VN--in fact, there are already a ...

Edge VN 1.2.0 Released!

Add another to the list of unplanned Edge Engine updates! Edge VN 1.1.2--not to be confused with 1.2, which is still on its way--is now live on the marketplace. This is just a minor usability update, but it is still recommended to jump on it as soon as possible, because there are a few syntactical changes that will be easier to adjust to sooner rather than later. The first change is a new option to draw Edge VN scenes as foregrounds, covering up all other assets. This is particularly useful for fading ...

Edge VN 1.1.2 Minor Update Released

Another weekend, another update to Edge Engine, this time again for the popular Edge Display Scaler. The new 1.2.8 update builds off of what was introduced in 1.2.6, improving support for mobile devices with super high-resolution screens exceeding GameMaker Studio's 2K limitation, as well as dramatically improving the performance of both single-axis and forced-resolution scaling scripts. On capable PCs the FPS gain will likely be relatively insignificant, but mobile devices should see gains of up to 1,000% ...

Edge Display Scaler Update 1.2.8 Released!