Sometimes it feels like there's always more that can be done with display scaling. Just when Edge Display Scaler got its first major update to 1.2.0, 1.2.1 is already a thing and out in the wild! The new update adds just one new feature: edgeds_set_screenres, an alternative script to the default edgeds_set_scale that gives the developer a bit more control over the display while still utilizing the 1:1 scaling Edge DS is designed for. To be more specific, edgeds_set_scale runs with each CPU cycle to check ...

Edge Display Scaler Gets Another Minor Update (v1.2.1)

It's no April Fools joke! There's a new one for the Marketplace: Make Color Hex! While this script itself is nothing new (it's been around since the first release of Edge VN) it represents the start of a new addition to the Edge Engine family: Edge Utils. Edge Utils will not be a product of its own, but rather a broad term for any handy Edge Engine scripts that get independent releases such as this. So what makes Edge Utils special? Well, put simply: it's free. Yup, anything released under the 'Edge Utils' ...

FREE - Make_Color_Hex Released as Standalone Script!

While it may not be the oldest Edge Engine module, Edge Display Scaler was the first to be published—in fact, it predates the name 'Edge Engine'! And ever since that first critical release it has been far and away the most popular Edge Engine module, a cornerstone around which other modules are built. And now it has reached its third major milestone: Edge Display Scaler 1.2.0! This new release is a pretty hefty overhaul, so updaters be warned: things will look a bit different, and you will have to edit ...

Edge Display Scaler Major Update 1.2 Released!

For those of who you’ve been following this site over the past few months, one recurring element that you probably have noticed popping up every so often is this thing called ‘Edge Engine‘. And what is Edge Engine? The answer to that question has been bit ambiguous until now, but with this new release in the project that will hopefully begin to change. Edge Visual Novel Engine, or Edge VN, is a suite of pre-made scripts—code—in the Game Maker Language (GML), giving beginner and advanced users of ...

Edge Visual Novel Engine Now Released!

Right from the start I said 2015 would be a big year for ThinkBoxly, and here’s another piece of evidence to prove it. I’ve already mentioned Simple Display Scaler, the first actual product to bear the ThinkBoxly name, but that was last year. This year Simple Display Scaler has been updated and integrated into a larger project: Edge Engine, the ‘version 1.0′ if you will of Yugen::Engine, a previously featured ThinkBoxly Project. If all that makes your head spin a little bit, well, don’t worry ...

Edge Engine Splash — Now Available from ThinkBoxly

At the beginning of the year it was announced that a new section would be opening on this site: ThinkBoxly Projects. While the first release ended up not being the planned vision for Projects (that version is still in the works), what the new page has accomplished is paving the way for ThinkBoxly to become more than just a tech blog, but a showcase for everything I do. Of course, the sort of projects originally on the page aren’t the extent of that vision either, but all that starts to change, now. ...

Simple Display Scaler now available from ThinkBoxly!