If you've been following this dev blog for a while, you may recall at the beginning of the year I announced that, along with converting this site into a dev blog, I'd be spinning off my other creative efforts into a separate brand, then called Shaft. However, due to potential confusion with a Japanese studio of the same name, I was strongly advised not to move forward with that branding. Well, it turns out coming up with names is hard, but after days (and days, and days) of bouncing ideas around and ...

Update 12 - Introducing XGASOFT and X1, the new face of ThinkBoxly Docs!

As you may have noticed, it has now been four weeks since the last devblog as opposed to the usual two. A couple of weeks ago, I had some personal matters come up that put a halt to much of my usual work, but all that is now behind me and I am happily back to my regularly-scheduled programming—literally! On top of that, big things are happening behind the scenes which will surely pay off over the course of the summer. But in order for much of it to happen, VNgen needs to be completed—and this past ...

Update 11 - A Wizard is Never Late