Hello, world! It's me again, back with another update. Last time, I shared a bit about starting Shaft Interactive and the new version of Edge Engine to go with it, Shaftworks. Check that post out here if you haven't yet. While it's still early-stages stuff, Shaftworks has already been in development for some time now with my initial efforts focused squarely on the successor to Edge VN, which will be known as VNgen. Today we'll take a look at where VNgen currently is in development, the technological ...

Update 02 - Introducing VNgen, the Future of Edge VN

It has now been five years since I first launched ThinkBoxly. It's been a fantastic experiment and learning experience from day one—one that hasn't necessarily turned out like I imagined, but that certainly has prepared me for bigger and better things. For the past two years I've slowly shifted from commentating on what other people create to being a creator myself, and now at long last the planets have aligned and it's time to share some comments on my own work. In my last post, I teased that everything ...

Update 01 - Introducing Shaft Interactive and the Future of Edge Engine

In case you hadn't noticed, things are looking a little different around here today! Depending on how long you've followed this blog, you may have seen me say something to that effect on several different occasions, but for 2017 the difference runs far more than skin deep. In fact, the site design hasn't really changed much at all. This year, much, much bigger things are happening. First, say hello to a new format! I'll own up to it: in the past I said that ThinkBoxly was a tech news portal and that would ...

Hello, World!