A major problem faced by smartphones today is app clutter. With millions of apps out there, it can be difficult to sort through all the half-hearted efforts and find something really great. In my case, I sought after a good JRPG that wasn’t merely a port or remake of an existing game. What I ended up with at the end of my quest was Chaos Rings. So I know that this game has been out for a couple of years and has already spawned a sequel and prequel, but I still wanted to make this review because, if ...

Chaos Rings Review (iOS/Android/WP7)

Polygons. They’re all around us. Well, when we’re playing games, anyway. And while polygons are generally pretty well regarded in the gaming scene for being the means by which we get all those fancy 3D models, could it be that we’re actually severely limiting our games by using polygon-based 3D engines? Australia-based company Euclideon says “yes”. Last time, I ran a post on how a new technology from a relatively nameless company is seeking to revolutionize the CPU–and how it makes sense that ...

Euclideon, Unlimited Polygons – The Future of Gaming?

A while back I ran a post examining the current trends in the hardware and software industries and expressed my concern at the direction they seem to be heading. In the last decade and the last few years in particular, technological advancement has slowed to a crawl despite companies finding ways to keep current tech interesting. But in that process, the same companies have in some ways also been slowly murdering their own industries and the personality types of people that could keep them going in the ...

Parallella – A Giant Leap for Mankind