A new update has been published for Edge VN adding two minor, but important features to the new branching dialog options system:
1) Text options can now continue on in the current text block rather than create new text blocks by necessity, and
2) Text options can trigger jumping to a specific string of text within the target text block.
This does mean the addition of a new argument to edgevn_draw_options, so be sure to update your code accordingly. Check the built-in syntax guides or the updated documentation for more details, and as always head on over to the marketplace or your Game Maker Studio asset library to grab the update for yourself!