Hello again, world! In my last update, I covered the final pieces of the foundation for Shaftworks VNgen, which I aim to make one of the most advanced and easy to use visual novel engines ever. I said that with the core components in place, development would pick up quickly for the rest of the engine. And this weekend, I'm happy to report that's exactly the case. So strap on your seatbelts, because we've got quite the haul of new features to go over! Around the engine in...well, a lot of ways First off, ...Update 04 - Characters, Scenes, Animations, Oh My!