Between every major milestone in development, there are always a dozen smaller things that need to be changed, updated, or added. This weekend that's exactly where VNgen finds itself—at the threshold of great change, but in the meantime working through a handful of smaller matters. And yes, I do mean a handful this time, as opposed to the singular focus of the past couple updates. There's definitely reason to be excited, both for what has transpired in the past two weeks, and what's coming next. Because ...

Update 10 - Feature Creep (is not always a bad thing)

It's that time again: another two weeks have passed and April is now behind us, placing VNgen firmly in its sixth month of active development. It's come a long ways in that period of time, and from now on it's only a matter of putting on the finishing touches before VNgen is ready for market. However, finishing touches though they may be, they're also rather large ones. This is where the rubber meets the road—where VNgen transitions from being a prototype to an actual development tool. Silence is (not ...

Update 09 - Now Hear This