Edge VN 1.3.0 was a defining moment for Edge Engine, and ever since that major release Edge VN has been focused on becoming as rock solid as possible to support new features with reliable functionality. First 1.3.6 provided sweeping improvements, and now 1.4.0 builds on what it started for the best version of Edge VN yet! The 1.4.0 release packs numerous under-the-hood fixes and code cleanups to ensure the smoothest experience possible, and also adds yet another new feature: the ability to hide/show ...

Edge VN 1.4.0 Update Released!

Another week, another Edge Engine update! Following the major rewrite of Edge DS 1.4.0, 1.5.0 smooths out a lot of rough edges of both the performance, cosmetic, and functional variety. New in this version is the ability to set minimum resolutions on all edgeds_set_* scripts, which also provided incentive to further unify script syntax. All edgeds_set_* scripts now follow the exact same syntax regardless of their unique functionality, making it easy to use and switch between different scaling modes. Due to ...

Edge Display Scaler 1.5.0 Update Released!

If you've been following the development of Edge Engine for any length of time, you're probably expecting the next module announcement to be that of Edge UI. Well, when inspiration comes knocking, it's usually a good idea to answer, and in this case development of Edge UI was temporarily put on hold for the development of a pair of super-secret experimental projects, one of which is experimental and super-secret no more. In fact, it's available right now! Introducing: Edge Engine Filesystem! Edge Engine ...

Hello Inspiration, Hello Edge FS!

It's hard to believe, but in a couple months Edge Display Scaler--the first Edge Engine module to be released--will be turning a year old. It's been quite the year, with multiple new Edge Engine modules developed, iterated, updated, and in some cases, even revolutionized. As it stands, all currently-released modules have reached a sort of parity in terms of both quality and the user experience...except Edge Display Scaler. As the first module, it naturally carried along with it the most baggage from being ...

Major Update! Edge Display Scaler 1.4.0 Rewrite Released!

As promised, internal development switching gears to Edge UI doesn't mean Edge VN is being left behind--far from it! With so many big features in place and iterated to maturity, it was time to step back, look things over, and work out all the kinks along the way. Bug fixes, refinements, and feature improvements are the names of the game on this one, so you'll definitely want to check out the new version and make sure to update all your Edge VN projects from older versions of the package. The highlights: ...

Edge VN Update 1.3.6 Published - Fixes, Fixes, Fixes!

The unplanned updates to Edge VN just keep rolling in! You asked for it, and Edge VN delivers! The new 1.3.0 update is chock full of new and improved features, such as an overhauled, simplified, more readable text engine that now supports bold and italic text markup! Thanks to the changes it is now also possible to have variable typewriter effect speed in real-time (credit to Ronald 'mudora23' for this idea). Characters have also been enhanced with some minor under-the-hood improvements, and a new script ...

Edge VN 1.3.0 Update Released!

A new update has been published for Edge VN adding two minor, but important features to the new branching dialog options system: 1) Text options can now continue on in the current text block rather than create new text blocks by necessity, and 2) Text options can trigger jumping to a specific string of text within the target text block. This does mean the addition of a new argument to edgevn_draw_options, so be sure to update your code accordingly. Check the built-in syntax guides or the updated ...

Edge VN Minor Update 1.2.1

2015 has been a highly transformative year for ThinkBoxly. That's true both in a literal sense—with the year starting off with a change of web host and CMS—and a figurative one. As ThinkBoxly evolves into a brand, much of the work that goes on around here is now somewhat behind-the-scenes. The first ThinkBoxly-branded product, Edge Engine, has become a heavy focus for the site and many, many hours have been poured into making it as great as it can be. While Edge Engine's roots lie as far back as the ...

Edge Engine, 6 Months Later

It's finally here! Edge VN 1.2.0 was first teased all the way back in June, and now it is published to the Marketplace for your downloading pleasure. While it may not be the biggest update in sheer quantity of changes and additions, what 1.2 does feature are a few critical pieces to the Edge VN puzzle that really round off the module and make it more or less 'feature-complete'. I put 'feature-complete' in quotes because this will by no means be the final update to Edge VN--in fact, there are already a ...

Edge VN 1.2.0 Released!

Add another to the list of unplanned Edge Engine updates! Edge VN 1.1.2--not to be confused with 1.2, which is still on its way--is now live on the marketplace. This is just a minor usability update, but it is still recommended to jump on it as soon as possible, because there are a few syntactical changes that will be easier to adjust to sooner rather than later. The first change is a new option to draw Edge VN scenes as foregrounds, covering up all other assets. This is particularly useful for fading ...

Edge VN 1.1.2 Minor Update Released

Another weekend, another update to Edge Engine, this time again for the popular Edge Display Scaler. The new 1.2.8 update builds off of what was introduced in 1.2.6, improving support for mobile devices with super high-resolution screens exceeding GameMaker Studio's 2K limitation, as well as dramatically improving the performance of both single-axis and forced-resolution scaling scripts. On capable PCs the FPS gain will likely be relatively insignificant, but mobile devices should see gains of up to 1,000% ...

Edge Display Scaler Update 1.2.8 Released!

Wait, what? Edge Splash is already at 1.5? Yes, it is, and for good reason! This new version of Edge Splash is not a mere update--it is a completely rewritten, overhauled module. A new product, in essence, just one that happens to imitate the functionality of the older product. Why the rewrite? A number of reasons, most of them marinated in technical jargon. So, put simply: Edge Splash 1.0 was bad. Clever, yes, and an achievement in its own right for being a one-line code solution, but this one-line focus ...

Edge Splash 1.5 Update Released!

It was a long time in coming, and then a long time in coming again, but now it's finally here, as promised: Edge VN 1.1 is now live, and a massive update to 1.0. Nearly 50% of 1.0's code was edited or rewritten, and many new features now join the roster as well. Edge VN 1.1 is the fastest, easiest, and best visual novel engine yet! If you're a new Edge VN user, you can pick it up from the Marketplace now. Existing users should delete Edge VN 1.0 from their projects' 'Extensions' folder and download/import ...

Edge VN 1.1 Update Released!

You aren't imagining things, Edge Display Scaler really did just jump from 1.2.3 to 1.2.6! This was not an anticipated update, however when it was brought to my attention that 1.2.3 did not support Android devices with resolutions in excess of 2048 pixels in either direction (e.g. Motorola Nexus 6, LG G3), I got right on to discovering why and developing a solution. At the same time, a long-requested feature for Edge Display Scaler has been the ability to scale in one axis while leaving the other at a ...

Edge Display Scaler Update 1.2.6 Released

It may be a bit quiet around here as of late, but behind the scenes things are moving faster than ever before for Edge Engine. Edge VN was the biggest release yet, but being the first iteration of its kind for Edge Engine it left a lot of room for additions and improvement, and Edge VN 1.1 will deliver on most of them shortly. All features for the update are currently in-place and in-progress, with only a handful of outstanding checkboxes left to be ticked. Originally the plan was to have the update ...

Coming Soon - Edge VN 1.1