Edge Engine is a suite of software created from 2014-2016 for GameMaker Studio. It began from a utility I wrote for myself, originally titled Simple Display Scaler before being rebranded as Edge Display Scaler some time later. Although it was one of the earliest programs I ever wrote, the utility value of a drag-and-drop scaling solution that worked across all platforms appealed to developers of many skill levels and instantly put my work on the radar. Inspired by this success, I went on to write other ...

Edge Engine

While it no longer exists today, in the '90s and '00s LucasArts stood at the forefront of advancing game technologies, and produced many titles spanning a wide variety of genres which are considered classics to this day. While many of these games are now available for download through GOG, in the past it was difficult if not impossible to get them running on modern PCs due to outdated 16-bit installers and ancient video modes not supported on today's graphics cards. To solve these and other problems, I ...

LucasArts Classic Game Patchers

The Edge Visual Novel Engine, or Edge VN, is a fully cross-platform text and character engine designed for use in full visual novels and RPG-style dialog scenes. It is highly optimized for maximum performance and ease of use without sacrificing power. All code is fully notated and designed for human readability, and extensive documentation is included. read documentation Features: - FAST. Edge VN's text drawing technique is highly optimized and has almost no performance impact, and other elements have been ...

Edge VN - Advanced Visual Novel Engine for GameMaker Studio

Securely save and load virtually any variable! Edge FS makes it easy to store and retrieve real and string variables, arrays, data structures, surfaces, and screenshots on system storage for a complete save file solution in one small package! Also features whole file encryption and obfuscation to prevent tampering with stored data without inhibiting usability or compromising data integrity. read documentation Features: - FAST! Save and load operations are near-instantaneous even when handling large amounts ...

Edge FS - Save, Load, and Encryption Filesystem

It's finally here: full video playback in GameMaker Studio...in native GML! No extensions, no DLLs, no platform-specific libraries. With Edge FMV, a few lines of simple code are all it takes to get your videos playing on nearly every platform supported by GMS. read documentation Features: - Play, pause, seek, and skip videos - Easy progress bars with a single script - Framesync adapts videos to any room speed and compensates for lag to achieve perfect timing under any conditions - Audiosync prevents video ...

Edge FMV - Experimental GML Video Player

Edge Engine Display Scaler is a fully cross-platform set of scripts designed to set your games free from fixed resolutions. With just one pre-made object, a handful of extra utility scripts, and a little of your own creativity, you can build a game once and watch as it gracefully scales to practically any alternative resolution in real-time without blur or inefficient tricks like room switching. Perfect for games meant to be run in a window or in multiple orientations on mobile devices! read documentation ...

Edge Display Scaler - Simple Responsive Design Solution