Another week, another Edge Engine update! Following the major rewrite of Edge DS 1.4.0, 1.5.0 smooths out a lot of rough edges of both the performance, cosmetic, and functional variety. New in this version is the ability to set minimum resolutions on all edgeds_set_* scripts, which also provided incentive to further unify script syntax. All edgeds_set_* scripts now follow the exact same syntax regardless of their unique functionality, making it easy to use and switch between different scaling modes. Due to ...

Edge Display Scaler 1.5.0 Update Released!

If you've been following the development of Edge Engine for any length of time, you're probably expecting the next module announcement to be that of Edge UI. Well, when inspiration comes knocking, it's usually a good idea to answer, and in this case development of Edge UI was temporarily put on hold for the development of a pair of super-secret experimental projects, one of which is experimental and super-secret no more. In fact, it's available right now! Introducing: Edge Engine Filesystem! Edge Engine ...

Hello Inspiration, Hello Edge FS!

It's hard to believe, but in a couple months Edge Display Scaler--the first Edge Engine module to be released--will be turning a year old. It's been quite the year, with multiple new Edge Engine modules developed, iterated, updated, and in some cases, even revolutionized. As it stands, all currently-released modules have reached a sort of parity in terms of both quality and the user experience...except Edge Display Scaler. As the first module, it naturally carried along with it the most baggage from being ...

Major Update! Edge Display Scaler 1.4.0 Rewrite Released!

It's well known that Square Enix has a habit of biting off more games than they can chew, and now following the announcement of Final Fantasy VII G-Bike's cancellation news has broken that another Final Fantasy spinoff is also getting the axe prematurely. Final Fantasy Agito was a mobile tie-in game to Final Fantasy Type-0, confusingly enough bearing Type-0's original name. Despite being a mobile spinoff Agito was actually a full-on RPG and visual novel in its own right, even borrowing many assets from the ...

Final Fantasy Agito+ Cancelled for Vita, Mobile

As promised, internal development switching gears to Edge UI doesn't mean Edge VN is being left behind--far from it! With so many big features in place and iterated to maturity, it was time to step back, look things over, and work out all the kinks along the way. Bug fixes, refinements, and feature improvements are the names of the game on this one, so you'll definitely want to check out the new version and make sure to update all your Edge VN projects from older versions of the package. The highlights: ...

Edge VN Update 1.3.6 Published - Fixes, Fixes, Fixes!

In general, nobody likes being contradicted. But sometimes, every once in a while being proven wrong about someone or something can mean the difference between disliking or liking them. Yes, in that order. Fabled game developer Bungie has been in a bit of an awkward spot pretty much since their latest endeavor, the MMOFPS Destiny, released. It pretty much immediately fell out of favor with reviewers, and while much of the player base initially disagreed with critical opinion, the longer the world spent ...

Destiny 2.0 - It's Nice to be Proven Wrong