Edge Engine Display Scaler is a fully cross-platform set of scripts designed to set your games free from fixed resolutions. With just one pre-made object, a handful of extra utility scripts, and a little of your own creativity, you can build a game once and watch as it gracefully scales to practically any alternative resolution in real-time without blur or inefficient tricks like room switching. Perfect for games meant to be run in a window or in multiple orientations on mobile devices! read documentation ...

Edge Display Scaler - Simple Responsive Design Solution

Edge Engine Splash Screen, or Edge SS, is a fully cross-platform splash screen module designed for ease of use and feature-richness for the ultimate splash screen solution. All code is fully notated and designed for human readability, and extensive documentation is included. read documentation Features: - Elegant splash screens with custom fade in, pause, and fade out times - Brilliantly simple execution requiring only two or three lines of code at minimum - Advanced splash screen variants for users who ...

Edge Engine Splash Screen - Easy, Elegant Branding Solution

Edge Engine Splash Add true hex color notation support to Game Maker Studio...for free! Hex or HTML color notation is one of the most popular formats for defining color, and is used across thousands of professional applications and programming and design languages. Its brevity and simplicity make it easy to use and remember, and is already the preferred form of notation for countless developers. While Game Maker Studio has long had a rudimentary implementation of hex color notation its uses are severely ...

Edge Engine Hex - True GML Hex Color Notation for GameMaker Studio

As the month reaches its halfway point, more and more of the world is being hit by the realization that the big Christmas holiday is just around the corner--and there are still gifts to be gotten! Well, the same is true for Edge Engine, and so this week we have a pair of updates for your seasonal programming pleasure. First, Edge VN has reached version 1.5.1 with a new update containing a handful of minor bug fixes and two not-so-minor additions to the dialog options system. First, it is now possible to ...

Edge Engine December Updates

It's long been well known that Hollywood isn't always the best of influences, and that it loves sequels. Recently we've seen these two realities come together in movie series that take their source content and divide it up to create multiple volumes where originally there was only one. Twilight, The Hobbit, The Hunger Games--all the cool kids are doing it, so why shouldn't videogames? At least, that seems to be Square Enix's reasoning behind this latest bit of Final Fantasy VII Remake info. Hot on the ...

Final Fantasy VII Remake to Span More Than One Game

It's a bit hard to believe that what began as a formerly Japan-exclusive low-budget PSP title has now become an annualized multi-platform series for all regions, but here we are: Sword Art Online is just that popular, whether or not you are of the opinion that it deserves to be. And truth be told, following a painfully mediocre second anime season and two pretty 'meh' ports of the pretty 'meh' game that was Sword Art Online: Hollow Fragment, it was something of a mystery as to how Bandai Namco felt it ...

Sword Art Online: Lost Song - An Ode to SAO (Review)