Hello, world! It's that time again—two weeks have passed, and now it's time for another update! For VNgen, the past two weeks have been all about polishing up the foundations so that work can finally begin on adding new elements to the system. Sound boring? Well, you might just be surprised. Around the Engine in 80 Ways So, a bit of context: as opposed to Edge VN, which generated the majority of its properties in real time (i.e. in CPU), VNgen relies heavily on data structures in memory (i.e. in RAM). ...

Update 03 - Of Constants, Variables, and Deformities

Hello, world! It's me again, back with another update. Last time, I shared a bit about starting Shaft Interactive and the new version of Edge Engine to go with it, Shaftworks. Check that post out here if you haven't yet. While it's still early-stages stuff, Shaftworks has already been in development for some time now with my initial efforts focused squarely on the successor to Edge VN, which will be known as VNgen. Today we'll take a look at where VNgen currently is in development, the technological ...

Update 02 - Introducing VNgen, the Future of Edge VN

For the past year-and-a-half since Edge Engine's inception, ThinkBoxly has been providing not only powerful tools for budding game developers, but also extensive learning resources to assist in using them effectively. However, up until now this documentation was limited to PDF files that were difficult to search locally and unwieldy to embed online. But with a new addition to the site, available live today, all that is going to change. Please welcome docs.thinkboxly.com, aka ThinkBoxly Docs! ThinkBoxly ...

Introducing ThinkBoxly Docs, Now Live!

Edge Engine's flagship module has reached its biggest milestone yet, and in more ways than one! For the past few months Edge VN has been receiving major updates to overhaul every aspect of the visual novel suite and bring to it a new level of features, performance, and stability. Now that quest is complete, and on top of that, one of the first commercial visual novels built on Edge VN is now available to the public! A New Edge VN The last version of Edge VN, 1.7.0, was one of the biggest single leaps the ...

Edge VN 1.8.0 Released, Plus a Commercial Edge VN Novel!

If you've been using Edge VN for the past few months, you'll have noticed that it has sat at v1.5.4 for a while now. As of today, I'm very proud to unveil the reason why: v1.7.0 is now here, and as the leap in version number suggests, it's a big one! The new update completely overhauls the code from previous versions and adds a plethora of new features, making this the cleanest and best version of Edge VN yet! Read on to find out what's new: Version 1.7.0 of Edge VN features: • Migrated all drawing ...

Edge VN Major Update! v1.7.0 Now Available!

You asked, and while it was a while in the making, Edge Engine is delivering! Edge Filesystem, or Edge FS for short, is a comprehensive save/load system that from the beginning has featured whole-file encryption to prevent users from tampering with saved values. However, some felt that the included form of encryption was not strong enough and requested something more secure for storing especially sensitive information. As of version 1.2, you can put all fears of security to rest. The new update comes ...

Edge Filesystem Update 1.2 Now Available!